Game Designers Make Games for Your Pants

Game Designers Make Games for Your Pants

Game Designers Make Games for Your Pants
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Have you ever sat down to play the latest fighter or adventure game, thought it was decent and almost gotten to the point of turning it off until you ran across a character (or characters) in the game that were half-dressed, had giant breasts and suddenly made you want to try and get on your hands and knees infront of the TV to see if you could see anything more than you could already see from the couch?

I think you have… we all have (and if you haven’t, you are either gay or gay… or maybe gay… or a liar, take your pick)

If you don’t think boobs are that intricate of a part of gaming, consider that bo*bs saved Techmo with the Dead or Alive series… based entirely around the characters huge boobs (and the first time “jiggly effects” and boob physics made it into a main-stream game).

Since then more games have taken it upon themselves to properly address breasts in games… immediately making the games more awesome. Consider the following development note from the Mortal Combat developers:

When talking about Mortal Kombat and breast physics, this only applies to the recent titles that in the series. This includes Deadly Alliance, Deception, and the upcoming Armageddon. The breast physics in this game seem a bit odd. Probably the best way to describe it is that it moves like very stiff jello. The games even went as far as to add bruising and bleeding. Sometimes matches would end in a pair of bloody breasts.

OK… maybe not sexy, I’ll give you that, but still important enough to allocate a development team to solve that problem… that’s fu*king awesome. If that was a female dev team, they would have been like:

Let’s make a good game with a good story that has well defined characters and plot twists and is fun to play alone or with a friend… and make it sell for like $20.

See, women would actually have to make a good game, where as men just add jiggly breasts, rebox the same shit we played last year, and sell it back to us for $60 again… brilliant.

Ir-un-dis-regardless of how I feel about the quality of story telling in male-driven-development games, you do have to appreciate the attention paid to dressing, sometimes the lead character, almost half naked just so they can either battle to the death or solve a crime… that stuff doesn’t happen in real life, and I need people looking out for me to make sure it happens somewhere… otherwise I’m packing my bags and moving into my brain… and if I do that, I’m not coming back.

And as a bonus, animated Mai from Street Fighter (you know, the one that has the giant ninja-pillows):

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